Development

Java의 어댑터 설계 패턴 :이 기사는 어댑터 설계 패턴을 설명 할 수 있으며,이를 통해 호환되지 않는 인터페이스가있는 객체가 그들 사이의 브리지 역할을하는 클래스를 만들어 함께 작동 할 ..

sonpro 2023. 3. 12. 10:10
반응형

Adapter design pattern

Adapter Design Pattern in Java

In software development, it is common to encounter situations where two or more components have incompatible interfaces. This can cause problems when trying to integrate them into a larger system. The Adapter design pattern provides a solution to this problem by creating a class that acts as a bridge between the incompatible components, allowing them to work together seamlessly.

Understanding the Adapter Design Pattern

The Adapter design pattern is a structural pattern that allows objects with incompatible interfaces to work together. It achieves this by creating a class that acts as an intermediary between the two incompatible objects. The adapter class translates the interface of one object into the interface that the other object expects.

The Adapter design pattern consists of three main components:

  1. Target: This is the interface that the client expects to work with.
  2. Adaptee: This is the interface that needs to be adapted so that it can work with the client.
  3. Adapter: This is the class that adapts the Adaptee interface to the Target interface.

Example of Adapter Design Pattern in Java

Let's consider an example to understand the Adapter design pattern in Java. Suppose we have a client that expects an interface called TargetInterface:

public interface TargetInterface {
    void request();
}

And we have an Adaptee class that has a different interface called AdapteeInterface:

public class Adaptee {
    public void specificRequest() {
        System.out.println("Specific request from Adaptee");
    }
}

To make the Adaptee class work with the client, we need to create an Adapter class that implements the TargetInterface and uses the Adaptee class internally:

public class Adapter implements TargetInterface {
    private Adaptee adaptee;

    public Adapter(Adaptee adaptee) {
        this.adaptee = adaptee;
    }

    @Override
    public void request() {
        adaptee.specificRequest();
    }
}

Now, the client can use the Adapter class to work with the Adaptee class:

public class Client {
    public static void main(String[] args) {
        Adaptee adaptee = new Adaptee();
        TargetInterface adapter = new Adapter(adaptee);
        adapter.request();
    }
}

Advantages of Adapter Design Pattern

The Adapter design pattern provides several benefits:

  1. Compatibility: The Adapter design pattern allows objects with incompatible interfaces to work together, making it easier to integrate different components into a larger system.
  2. Flexibility: The Adapter design pattern allows the client to work with different Adaptee classes without changing its code.
  3. Reusability: The Adapter design pattern allows the Adapter class to be reused in different contexts.

Conclusion

The Adapter design pattern is a powerful tool for solving the problem of incompatible interfaces in software development. By creating a class that acts as a bridge between two incompatible objects, the Adapter design pattern allows them to work together seamlessly. This pattern provides several benefits, including compatibility, flexibility, and reusability. If you encounter a situation where you need to integrate components with incompatible interfaces, consider using the Adapter design pattern to solve the problem.

반응형